![]() A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch. This disables the redraw feature that some graphics packs use that tends to increase the likelyhood of a crash. ![]() See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. If youre getting crashes with TWBT graphics packs, you might try running entering 'twbt redrawall 0' in the DFHack Terminal window and pressing the 'enter' key after loading your save file. Updates and releases will still be posted, as will the questions thread for those needing help. Please note, the subreddit is currently closed to new user submissions, as part of the ongoing Reddit fiasco. can't say there won't be some sort of catastrophic collapse, but the save should be usable in the next version.Want to start playing? Read this sidebar! In any case, the next version creates a new body/items for the bard and they show up properly. Theyre both in the most recent PeridexisErrant Starter Pack, which many of the YouTube tutorials use. So it doesn't seem to be a corrupt file, but rather a missing file (or the hf had a file assigned incorrectly.) I can use that as a data point, anyway. Phoebus is the most popular, and my long time favorite, but vettlingr is growing on me. However, it might also break the game in unexpected ways I'll maintain an error log with the exact unit file that failed and see if that helps.Įdit: looks like it was a goblin bard from unit-165.dat. This might fail spectacularly, so no promises! Affected units would lose their non-artifact items, and perhaps certain crucial information about pets, and many of their wounds and all of their thoughts and possibly rooms and property and so forth (to the extent that wasn't broken already), but presumably that's better than destroying the entire world. "Hmm, well, since the message has been basically useless for debugging for a decade, and the historical figure stores most of the important bits (skills, artifacts, relationships, etc), I'm going to try a new approach and have the game recreate the unit, and use your save as a test case. It can be mentioned that this fortress has not engaged in any raiding, so it shouldn't be related to those issues (and the fortress is the only one played in this world).Įdit: Missing info: Windows 10.1, 64 bit DF version. This save can actually be used with that report by channeling out the NE corner of the spire that has obsidian fused into its top (the SE spire). About two months before the crash a 0010681 Smash & Grab report cave-in into an adamantine pillar was made, but without actually breaching the pillar. The bug was repeated with the 0.44.05 save before I copied it to the 0.44.08 folder (and since it crashed, the save is actually still the same 0.44.05 save).īefore this even I've experience the crash twice, but they weren't repeatable. Later Orkel's alcohol syndrome work around was applied (the game was actually PLAYED in 0.44.05, with the save copied to 0.44.08 after the detection of the crash), and banana trees were modified to yield logs, and without it they never show up (separate bug report). During world gen dwarven civs that ought to be dead were slabbed, and during embark dead dwarven civs were added to the list of ones you can embark as. The world is a PSV world where DFHacking added all legal plants/animals to all surface biomes, and all glaciers were made evil. Goblins were changed to start on glaciers exclusively. Raws were changed to lower attack triggers for (semi)megabeasts and all siege triggers were set to 1. Thus, DFHack and the Phoebus tile set was used. It's been migrated between LNPs to 0.44.04 r03. This world was generated with 0.44.X (don't remember the version, but that info is in the data anyway). Seconds later the nemesis load id fatal error box pops up (I don't expect the events to be related, but it gives an indication of when to expect the crash). as the save has bloated to a far larger size than DFFD accepts (the saves of this fortress once were small enough to fit).Īfter half a minutes or so a message that no more quires can be produced appears. I've got a save that crashes in 0.44.08 vanilla (2 times out of 2 attempts). Let the game run 5-10 minutes, the crash should occur on its own. I am using DFHack and Dwarf Therapist.Ī link to my entire game folder with the mods and save. If I just let the game run on its own without doing anything, the crash happens. ![]() Main | My View | View Issues | Change Log | RoadmapĠ009985: FATAL ERROR - Nemesis Unit Load Failed ![]() Anonymous | Login | Signup for a new account ![]()
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